Cos Lazouras brings over three decades of experience as a game developer. He began his career in the early 1990s at Bits Studio, where he designed and produced iconic titles like Wolverine: Adamantium Rage and The Itchy & Scratchy Game for the Super Nintendo. Throughout his extensive career, Cos has held leadership positions at Warner Bros. Interactive, Fox Interactive, and Atari, where he produced and directed acclaimed games such as Buffy the Vampire Slayer and Mission Impossible. While working on Buffy, Cos was also contracted by Joss Whedon to design monsters for the hit TV series, further showcasing his creative versatility.
In the mid-2000s, Cos co-founded Tigon Studios with Vin Diesel, pioneering the industry’s first game production company. As Head of Development, he worked closely with Diesel and One Race Films to produce award-winning titles like Chronicles of Riddick: Escape from Butcher Bay and The Wheelman, revolutionizing how video games expand upon cinematic universes. At Ancient Machine, Cos is the creative visionary behind the VICE Undercover world, story and characters. He is responsible for crafting a script spanning thousands of pages, developing detailed backstories for over 500 characters, and designing the game's missions, art, and photography. |
Albert Ramon is a multi-faceted game developer and artist with seventeen years of experience working for top-tier companies like Starbreeze, Hexworks, and Gameloft. His expertise includes UX, GUI, game design, production, art direction, and concept art. Albert has worked on highly successful titles such as the Asphalt series, PAYDAY 2, The Walking Dead, and Lords of the Fallen.
Beyond the gaming world, Albert has contributed concept designs for film and TV, including HBO Max’s Time Zone and has recently collaborated with Neill Blomkamp on the project Off The Grid. Additionally, he teaches Environment Concept Art at La Salle BCN and the Centre de Còmic i Arts Visuals in Barcelona. As co-founder and Development Director at Ancient Machine, Albert oversees the technical and creative execution of projects. Known internally as "The Terminator" for his relentless work ethic, he is renowned for tackling the most challenging aspects of VICE Undercover’s development. |